Autor Tema: Intervju sa Gary Yost-om  (Pročitano 1826 puta)

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Van mreže Ivan

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Intervju sa Gary Yost-om
« poslato: 18.04.2010 15:34:36 »
http://www.maxunderground.com/the_history_of_3d_studio_pt2

Istorijat 3D studia. Interesantno. Evo jedne recenice koja mi je bila zanimljiva:

(Govori o Autodesku kada je njegova grupa pocela da radi u njemu):  "....very non-corporate with dogs in the hallways, weekly beer busts where ideas were shared, and a general good feeling."

:)

Pitam se da li je jos uvek tako. Zapravo, vrlo malo znam o Autodesku - osim - da su kupili skoro sve sto je bilo moguce kupiti iz sveta CG-a.

Takodje, ovo mi je bilo simpaticno:

- When and how did the name 3D Studio Max come up?
This was a tough one… we were obsoleting our DOS product with this totally new (and basically incompatible) Windows technology, but we wanted to maintain the 3D Studio brand.  In a 1995 meeting with Anna Mellilo (our marketing manager at Autodesk), we were struggling with how to do this.  On a break, she started talking about her young son Max.  I’d been chewing on the name problem in the corner and heard her say “Max” just as I was thinking “3D Studio”.  So thanks to Anna (and her son), we got our name.  (Although it was ironic that Max did not run on Macs.)
« Poslednja izmena: 18.04.2010 15:37:25 Ivan »
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